Alex Kammer does a lot. From writing legal documents, to freelance RPG writing, to being an owner of True Dungeon, and running muddy obstacle courses. He’s also one of the minds behind Gamehole Con, arguably the best kept secret in tabletop gaming. We talk D&D Adventure League, Red Wizards, and Alex enlightens me about the variety of things and places to explore in Thay. Also, we dabble at the intersection of gaming and IP law, and discuss how, like cocaine, nostalgia is a hell of a drug.
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