Morgan Weeks is a writer, a developer, and an editor, but his passion lies in design. Specifically, how a game’s mechanics are essential to communicating what that game is about. Morgan touches on Kickstarter psychology for setting stretch goals. Having backed over 700 projects personally, and contributed to many professionally, we get a peek behind the curtain obscuring stretch goals. He loves D&D 4E, cares little for 5E, and has a healthy distaste for New England. Plus, Masshole: Vehicular Death Cult.
Podcast: Play in new window | Download
Subscribe: RSS